<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>BPM - Bionica Pro Mortis Devlog - itch.io</title><link>https://flowerfield-games.itch.io/bpm</link><description>BPM is a rhythm-based duel where two asynchronous heartbeats dictate every attack and parry.</description><item><guid>https://flowerfield-games.itch.io/bpm/devlog/1517549/bpm-devlog-2-gdd-use-case-with-ims-creator</guid><title>BPM - Devlog #2 - GDD use case with IMS Creator</title><link>https://flowerfield-games.itch.io/bpm/devlog/1517549/bpm-devlog-2-gdd-use-case-with-ims-creator</link><pubDate>Fri, 08 May 2026 08:53:14 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3MTQ0MTE1LnBuZw==/400x224%23c/B0X0a5.png"/><p>From Discussion to Formalization One of the key challenges during this jam wasn’t technical; it was alignment. With four contributors actively engaged, naturally, everyone starts doing game design o...</p>]]></description></item><item><guid>https://flowerfield-games.itch.io/bpm/devlog/1497616/bpm-devlog-1-pivoting-after-day-1</guid><title>BPM - Devlog #1 - Pivoting after day 1</title><link>https://flowerfield-games.itch.io/bpm/devlog/1497616/bpm-devlog-1-pivoting-after-day-1</link><pubDate>Thu, 23 Apr 2026 19:00:55 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2ODYxNjg5LnBuZw==/400x224%23c/5iYap2.png"/><p>Overview: setting up a good 3-day-long game jam BPM, Bionica Pro Mortalis , is our entry for Ludum Dare 59, a 72-hour game jam taken place in April 2026. This edition, the theme was Signal. In this De...</p>]]></description></item></channel></rss>